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Neverwinter nights enhanced edition tengu mod
Neverwinter nights enhanced edition tengu mod













neverwinter nights enhanced edition tengu mod

Not really Mulhorand-specific, but maybe certain traits should give a small opinion bonus or malus for people with certain patrons, e.g. While it is unlikely to have much of an impact during most games, I feel the Mulhorandi Pharaohs probably should have a strong inheritable claim on e_mulhorand (after their predecessor's death, to prevent possible issues while the relevant father is alive) when not holding it even though it has no holder, since in the event that someone else recreates it they'd probably consider themselves the rightful holders and try to push their claim if they think they can succeed (and other people that liked them more than the current emperor might want to do the same). someone with 0 Learning should probably not follow Thoth). If it isn't a factor already, I feel that people descended from an incarnation - particularly those from the same dynasty - probably should be somewhat more likely to pick the relevant deity as their patron unless extremely incompatible (e.g.

neverwinter nights enhanced edition tengu mod

They probably shouldn't have the "Hi, can we build a castle?" events that some vanilla holy orders have, but the "Son asks to join" events might be fine. Alternatively, they could be broken down into separate holy orders for different patrons that could be founded by high piety followers of specific deities (probably only hireable by those following that patron, to keep Mulhorandi power in check). I feel the Guardians of Skuld could be added as a holy order (probably vassalized by the Pharaoh).

neverwinter nights enhanced edition tengu mod

For example, a high Intrigue character that's a rival of the Pharaoh turning out to be (or having a child that is, though that makes it more possible for the player to step in and arrange an "accident".) Set's incarnation could perhaps be fun, assuming it'd not be impossible from a lore standpoint for that sort of thing to happen. In addition to the established bloodlines/incarnations of Horus-Re and Thoth, maybe let other gods rarely get in on the fun. War with the Tuigan Horde for the 1360 bookmark.New portraits for new cultures, giants, and duergar.New societies: Storm Rune, Warlock Knights.History reworks for The Vast, Impiltur, Narfell, Great Dale, Thesk.New cultures: Dekanter, Arvoral, Deep Imaskari, Baphitaur, Flind, Tabaxi, Thoon, Spectator, Aboleth, Modron, Inevitable, Rakshasa, Githvyrik, Satyr, Hengeyokai, Chultan Dwarf.

#Neverwinter nights enhanced edition tengu mod full#

The Flaming Fist now has a full list of vice-marshals and is vassalised to Baldur's Gate, which is now a kingdom.Joyful religion has a holy order, the Order of the Ruby Rose.Improved job competency for the shadow class.Orc and goblin religions can be reformed.History rework for the Unapproachable East.Cultural titles rework - counts only where they should be by canon.Succession rework for many notable realms in Western Faerun.Merchant Republic timed elections now work properly.We've had a lot of updates recently - here are some highlights: We've got another experimental release out today - it's on Steam as well, but the GitHub version is more reliable.















Neverwinter nights enhanced edition tengu mod